Creativity in the Classroom: Engaging Students in the Creative Process

Creativity in the Classroom: Engaging Students in the Creative Process

Educause 2020 Virtual Presentation

Amos Gutierrez, ACU Adobe Ambassador, and Dr. Marisa Beard, Director of Educational Technology and the Innovation Foundry, present on the topic, Creativity in the Classroom: Engaging Students in the Creative Process. Amos and Marisa explore what creativity is, why it is important, and what ACU is doing to help students engage in the creative process.

Creativity plays an important role in our lives both professionally and personally. It allows us to think differently, to discover more effective and efficient ways to work and serve others, to invent, and to solve problems. It is not an easy task to engage in the creative process, to try something new, to take risks, and to not fear failure, but it is a worthy task and a needed task.”

360 Degrees in Your Pocket

360 Degrees in Your Pocket

360-Degrees in Your Pocket is a self-paced curriculum to be used as an introduction to Mixed Reality media that can be viewed and created on any smartphone. The curriculum is designed to spark interest in the use of Mixed Reality content in the classroom while learning some skills relating to utilizing mixed reality content. The goal of this Canvas Course is to increase awareness and adoption of mixed realities teaching tools among faculty by addressing common misconceptions and demonstrating how to select and create virtual reality learning content.

This content is also available as modules from Canvas Commons to be used independently in the classroom or as an entire curriculum. 

Participants can self-enroll in the course with this URL:  https://acu.instructure.com/enroll/LTPMRT